UBoatSimulator

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Viewing 15 posts - 46 through 60 (of 62 total)
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  • in reply to: The sky is always black. Night and day (FIXED) #850
    UBoatSimulator
    Keymaster

    Hi Michael,
    I released now an other beta (V1.24.2.beta), I hope it will fix this problem !
    I write also a little log file, it can help me to understand which config is used by your gpu.
    Here is the link to the beta testers community :
    https://plus.google.com/communities/107769328753081025616
    Thanks !
    Dimitri

    in reply to: The sky is always black. Night and day (FIXED) #849
    UBoatSimulator
    Keymaster

    mmmm… not a good result…
    It seems due to the new OpenGL config, I set it at startup…
    I am sorry, I try to find a better solution…

    in reply to: The sky is always black. Night and day (FIXED) #847
    UBoatSimulator
    Keymaster

    Hi Michael,

    I made 2 little modifications, perhaps it will fix this bug, not sure…
    1) Now I explicitly ask to OpenGL to use a 24 bits depth buffer (perhaps Tegra 4 uses 16 bits as default, no idea…)
    2) I moved the “far clipping plane” a bit more distant from the Sky…

    I am not able to reproduce this problem on my devices, so I can only make this experiment and hope it works.
    If it doesn’t fix the bug, I will try other modifications.

    I released a beta version (V1.24.1.beta), so other players can test it on other devices and warm me if these modifications cause problems with other gpu.
    To try the beta version it is necessary to have the full version of the game and join this Google+ community :
    https://plus.google.com/communities/107769328753081025616

    Inside the community there is a recent post with the link for downloading the beta.

    Please advise me if you want to test this beta version but you don’t have the full version of the game,
    in this case I will prepare a beta for the Demo version.

    Thanks again for your help !
    Dimitri

    in reply to: The sky is always black. Night and day (FIXED) #844
    UBoatSimulator
    Keymaster

    Hi Michael,
    perhaps it is due to some OpenGL parameters that I did not set, probably their default values are ok for some devices, and not ok for others…
    Or, perhaps, I draw the sky too near the “far” limit of the 3D view and it causes problems…
    I will make some experiments in these days, as soon as possible I will release a beta version for this test.
    I will also search if there are bugs or hints for your Gpu, is your tablet the N300 (Intelยฎ HD Graphics) or the N308 (NVIDIAยฎ 72-core GPU) ?
    Thanks !
    Dimitri

    in reply to: Hi #842
    UBoatSimulator
    Keymaster

    Hi Phareux, thanks ๐Ÿ™‚
    This is the difference :

    When a enemy ship is sunken, the score is increased, its tonnage is added to the score.
    When a neutral ships is sunken, the score is decreased, its tonnage is subtracted from the score.
    When an allied ship is sunken, the score is decreased, the double of its tonnage is subtracted from the score.

    But, at the moment, the score is not used in the game…
    In future the score will be used for upgrading the submarine, but I don’t know when it will be possible…

    So you are free to attack and sink every ships ๐Ÿ™‚
    Dimitri

    in reply to: shipping list #841
    UBoatSimulator
    Keymaster

    Hi Phareux,
    good idea, I add it to my “to-do” list !
    Thanks !
    Dimitri

    in reply to: The sky is always black. Night and day (FIXED) #840
    UBoatSimulator
    Keymaster

    Hi Michael,
    in 3D there is a little difference in the sky color during day and night, but it should never be black, always light or dark blue…

    The screen can be black in this situations :
    In periscope view, when the periscope is lowered.
    In binoculars and deck views, when the submarine is not at surface (the crew is inside the submarine).

    I use the same color for the sky in periscope, binoculars, deck and Fly view.
    If in the Fly view the sky is blue then I would exclude a device problem…

    I hope it is not a new bug…
    Please inform me if the problem is still present, thanks !

    Dimitri

    in reply to: Low memory problem (FIXED) #833
    UBoatSimulator
    Keymaster

    Probably this bug has been fixed !
    It was caused by a wrong synchronization between the CPU and GPU, a new beta version is under test and soon a new standard version of the game will be released !

    in reply to: Bug Report for 1.19 (FIXED) #708
    UBoatSimulator
    Keymaster

    Hi Birdman, sorry for late, I see only now your post ๐Ÿ™
    I apologize for this bug, I am sure at 90% that it is due to the explosions I added in the V1.19 version.
    I received some other reports and bug traces and I fixed this bug in the last V1.20.
    Please advise me if it happens again, thanks !

    in reply to: Bugs (FIXED) #584
    UBoatSimulator
    Keymaster

    New V1.17 released, bugs fixed !
    Have fun ๐Ÿ™‚
    Dimitri

    in reply to: Ships use guns while sinking (FIXED) #583
    UBoatSimulator
    Keymaster

    New V1.17 released, bug fixed !
    Have fun ๐Ÿ™‚
    Dimitri

    in reply to: Ships use guns while sinking (FIXED) #581
    UBoatSimulator
    Keymaster

    Hi Igor ๐Ÿ™‚

    I fixed this bug, as soon as possible I will release the next V1.17 update !

    Thanks again for your report !
    Dimitri

    in reply to: Bugs (FIXED) #580
    UBoatSimulator
    Keymaster

    Hi Birdman ๐Ÿ™‚

    I fixed these bugs, as soon as possible I will release the next V1.17 update !

    Thanks again for your report !
    Dimitri

    in reply to: Bugs (FIXED) #579
    UBoatSimulator
    Keymaster

    Hi Birdman,
    welcome to the forum and thank you for this report !

    I agree, I hate these 2 boring bugs, I tried to fix them without success some weeks ago…
    The second bug seems to be caused by multiple touches in the “upper bar”, for example if I press one time the “course” button then the “Select new course” window opens and all is ok, but if I touch the “course” button when the window is already opened then the numbers don’t change (but the arrow moves)…

    Thanks a lot for the compliments, I’ll do my best to fix these bugs as soon as possible !
    Dimitri

    in reply to: Ships use guns while sinking (FIXED) #577
    UBoatSimulator
    Keymaster

    Oups, sorry !
    I will fix it in the next version,
    thank you !!

Viewing 15 posts - 46 through 60 (of 62 total)