Hi Igor,
welcome and thanks for your post !!
I will try to satisfy all your requests as soon as possible 🙂
Here some answers :
1. (Optimize heat and battery) :
In this last V1.16 I made a modification in the code to slow down the screen refresh (about 20 fps), becouse I had problems when playing with high time acceleration (512x) and during 3D tests.
This should reduce heating and battery usage, but I did not test it, I hope yes 🙂
To limit the cores to 1 is a good idea, I don’t know how to do it, I will search some information !
2. (Curve for sensors) :
Yes, I agree !
I have to modify the code for all sensors, now it is too simple.
There is an option (still hidden) to use more realistic accuracy and ranges for sensors, but I did not test it very well, I hope to make it available in short time.
3. (Damages) +
4. (Depth charges) +
5. (Convoy AI) +
6. (Prevent torpedo hit) :
I agree with all !!!!!
For the language of WordPress :
Oups, my fault, I wrote the web pages in english but I installed WordPress in italian 😉
Tomorrow I will install the english version of WordPress !
For the bug in the V1.16:
I will check in the code, thanks !
I moved your post in the “Bug” section of the forum, here :
http://www.uboatsimulator.com/wordpress/forums/topic/ships-use-guns-while-sinking/
I would like to have time to write longer answers, I like to receive feedback and advices !
If you or someone else has other ideas, feel free to write here in this forum !!
Dimitri