UBoatSimulator

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Viewing 15 posts - 31 through 45 (of 62 total)
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  • in reply to: DEATH BLOW #1241
    UBoatSimulator
    Keymaster

    Good !!! With the option “Realistic sensors accuracy” enabled, and at a distance of about 0.9 NM !!! Well done !!!
    And with the visual percentage = 0.4%, below 1% !!!
    PERFECT 😀

    in reply to: YIKES! #1240
    UBoatSimulator
    Keymaster

    Oups, I remembered that I still have to add airplanes’ sounds !!!

    in reply to: CONVOY DAY #1239
    UBoatSimulator
    Keymaster

    Bring them down !!! 😀

    in reply to: land bound supply sub #1206
    UBoatSimulator
    Keymaster

    Hi Phareux, thanks for your message !

    Unfortunately, when the time acceleration in the game is high (i.e. 512x), in almost all devices the cpu is not able to run the code at an adequate speed, between each depth control the units often travel a distance too great and they could cross over islands; I will try to increase some thresholds, I remember from old tests that with too great thresholds the units were not able to pass between near islands, not easy…
    If the supply sub is blocked over an island, I suggest to destroy and recreate it using the button “Replace the U-Boat VII-F torpedoes transport” in the radio screen.

    Yes, the scout planes can drop depth charges, but each scout plane has only 8 bombs. 🙂
    When I meet a scout plane, I lower the periscope and I change my direction, so it deploys its bombs in the wrong place. 🙂

    in reply to: Bug in V1.25 with Tegra 2 and 3 gpu (FIXED) #1128
    UBoatSimulator
    Keymaster

    It seems fixed in the new V1.26 !

    in reply to: A good place for some attacks #877
    UBoatSimulator
    Keymaster

    Buuu…. the Heavy Cruiser detected the torpedo with its sonar and warned the other ships… they are running away… 🙁
    End of this short story !

    Attachments:
    in reply to: A good place for some attacks #875
    UBoatSimulator
    Keymaster

    NOOOOOOOOO !!!!

    Attachments:
    in reply to: A good place for some attacks #873
    UBoatSimulator
    Keymaster

    3 torpedoes were launched, let’s hope…

    Attachments:
    in reply to: A good place for some attacks #871
    UBoatSimulator
    Keymaster

    They are near, very near !!!

    Attachments:
    in reply to: A good place for some attacks #869
    UBoatSimulator
    Keymaster

    The submarine is in a good position for an attack, I am ready !!

    Attachments:
    in reply to: A good place for some attacks #867
    UBoatSimulator
    Keymaster

    An airplane has passed, and a new convoy is approaching from south-east …

    Attachments:
    in reply to: A good place for some attacks #865
    UBoatSimulator
    Keymaster

    A big merchant arrived, it was easy to sink it, good bye !!

    Attachments:
    in reply to: A good place for some attacks #863
    UBoatSimulator
    Keymaster

    This seems a good point for hunting some enemies… the channel is quite narrow, I can cover it with my hydrophones… sea depth is also good… let’s wait…

    Attachments:
    in reply to: A good place for some attacks #861
    UBoatSimulator
    Keymaster

    I decided to move in an other zone, after 4 days of travel I arrived at the top-left of the map…

    Attachments:
    in reply to: The sky is always black. Night and day (FIXED) #852
    UBoatSimulator
    Keymaster

    GOOD !!!
    This is really a good news !!!
    I will release the standard update in the next days 🙂
    Thank you very much for your collaboration !!
    Dimitri

Viewing 15 posts - 31 through 45 (of 62 total)