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UBoatSimulatorKeymaster
Good !!! With the option “Realistic sensors accuracy” enabled, and at a distance of about 0.9 NM !!! Well done !!!
And with the visual percentage = 0.4%, below 1% !!!
PERFECT 😀UBoatSimulatorKeymasterOups, I remembered that I still have to add airplanes’ sounds !!!
UBoatSimulatorKeymasterBring them down !!! 😀
UBoatSimulatorKeymasterHi Phareux, thanks for your message !
Unfortunately, when the time acceleration in the game is high (i.e. 512x), in almost all devices the cpu is not able to run the code at an adequate speed, between each depth control the units often travel a distance too great and they could cross over islands; I will try to increase some thresholds, I remember from old tests that with too great thresholds the units were not able to pass between near islands, not easy…
If the supply sub is blocked over an island, I suggest to destroy and recreate it using the button “Replace the U-Boat VII-F torpedoes transport” in the radio screen.Yes, the scout planes can drop depth charges, but each scout plane has only 8 bombs. 🙂
When I meet a scout plane, I lower the periscope and I change my direction, so it deploys its bombs in the wrong place. 🙂UBoatSimulatorKeymasterIt seems fixed in the new V1.26 !
UBoatSimulatorKeymasterUBoatSimulatorKeymasterUBoatSimulatorKeymasterUBoatSimulatorKeymasterUBoatSimulatorKeymasterUBoatSimulatorKeymasterUBoatSimulatorKeymasterUBoatSimulatorKeymasterUBoatSimulatorKeymasterUBoatSimulatorKeymasterGOOD !!!
This is really a good news !!!
I will release the standard update in the next days 🙂
Thank you very much for your collaboration !!
Dimitri -
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